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Join us on Monday, August 3rd 10:00-11:00am PT where we'll showcase the latest tech from Microsoft's cloud and game development teams. Get a sneak peek of the research-led innovation in reinforcement learning, what's new in Simplygon 9, and go behind the scenes with the Project xCloud engineering team.
Microsoft Research Brings AI Innovation to Game Development
Microsoft has a rich history in machine learning and artificial intelligence. As a platform and service provider, research hub, and publisher of Xbox Game Studios, we bring these unique skillsets together in ways few companies can. We're excited to share a research-led innovation in reinforcement learning for game development. Game Stack Live will feature a panel discussion with Katja Hofmann – Principal Researcher for Game Intelligence, Keiji Kanazawa – Principal Program Manager for the Azure ML platform, and Haiyan Zhang – Chief of Staff for Gaming at Microsoft.
Simplygon 9 sets new bar for 3D content optimization
Simplygon is the standard in 3D games content optimization. Samuel Rantaeskola – Principal Program Manager for Simplygon will walk us through what's new with Version 9, which adds new Python and C# APIs, a native UE4 plugin, up to 10x faster Max & Maya integrations, and a new remesher that produces higher quality results.
As cloud game streaming continues to gain momentum, we touch base with Allan Poore – Partner Group Program Manager for Project xCloud. Come learn about the latest and greatest happening at Project xCloud, including studios building touch controls for their streaming games, how Project xCloud has helped Xbox developers working from home and new capabilities for making your games cloud aware.
Make sure to follow us on Twitter @MSFTGameStack for the latest game development news and information from Microsoft.