API Catalog

Visualize and analyze the API overlap between standards specifications and type systems within browsers.

Browser information was gathered by traversing the type system within the latest available version of the top browsers. Specification data was gathered by extracting Web IDL definitions from notable web specifications. Note that an API that is shown as detected does not necessarily mean it functions per specification; where the absence of an API under an interface could be due to the browser supporting an API in a different part of the prototype chain. This data is made publicly available to help each browser vendor work toward the goal of a more interoperable web platform. For more information, visit our FAQ page.

APIs by interface

API NameSpecificationsMicrosoft EdgeGoogle ChromeMozilla FirefoxApple Safari
WebGL2RenderingContext
@@toStringTag   
ACTIVE_ATTRIBUTES 
ACTIVE_TEXTURE 
ACTIVE_UNIFORMS 
activeTexture 
ALIASED_LINE_WIDTH_RANGE 
ALIASED_POINT_SIZE_RANGE 
ALPHA 
ALPHA_BITS 
ALWAYS 
arguments   
ARRAY_BUFFER 
ARRAY_BUFFER_BINDING 
ATTACHED_SHADERS 
attachShader 
BACK 
bindAttribLocation 
bindBuffer 
bindFramebuffer 
bindRenderbuffer 
bindTexture 
BLEND 
BLEND_COLOR 
BLEND_DST_ALPHA 
BLEND_DST_RGB 
BLEND_EQUATION 
BLEND_EQUATION_ALPHA 
BLEND_EQUATION_RGB 
BLEND_SRC_ALPHA 
BLEND_SRC_RGB 
blendColor 
blendEquation 
blendEquationSeparate 
blendFunc 
blendFuncSeparate 
BLUE_BITS 
BOOL 
BOOL_VEC2 
BOOL_VEC3 
BOOL_VEC4 
BROWSER_DEFAULT_WEBGL 
BUFFER_SIZE 
BUFFER_USAGE 
BYTE 
caller   
canvas 
CCW 
checkFramebufferStatus 
CLAMP_TO_EDGE 
clear 
clearColor 
clearDepth 
clearStencil 
COLOR_ATTACHMENT0 
COLOR_BUFFER_BIT 
COLOR_CLEAR_VALUE 
COLOR_WRITEMASK 
colorMask 
COMPILE_STATUS 
compileShader 
COMPRESSED_TEXTURE_FORMATS 
CONSTANT_ALPHA 
CONSTANT_COLOR 
CONTEXT_LOST_WEBGL 
copyTexImage2D 
copyTexSubImage2D 
createBuffer 
createFramebuffer 
createProgram 
createRenderbuffer 
createShader 
createTexture 
CULL_FACE 
CULL_FACE_MODE 
cullFace 
CURRENT_PROGRAM 
CURRENT_VERTEX_ATTRIB 
CW 
DECR 
DECR_WRAP 
DELETE_STATUS 
deleteBuffer 
deleteFramebuffer 
deleteProgram 
deleteRenderbuffer 
deleteShader 
deleteTexture 
DEPTH_ATTACHMENT 
DEPTH_BITS 
DEPTH_BUFFER_BIT 
DEPTH_CLEAR_VALUE 
DEPTH_COMPONENT 
DEPTH_COMPONENT16 
DEPTH_FUNC 
DEPTH_RANGE 
DEPTH_TEST 
DEPTH_WRITEMASK 
depthFunc 
depthMask 
depthRange 
detachShader 
disable 
disableVertexAttribArray 
DITHER 
DONT_CARE 
drawArrays 
drawElements 
drawingBufferHeight 
drawingBufferWidth 
DST_ALPHA 
DST_COLOR 
DYNAMIC_DRAW 
ELEMENT_ARRAY_BUFFER 
ELEMENT_ARRAY_BUFFER_BINDING 
enable 
enableVertexAttribArray 
EQUAL 
FASTEST 
finish 
FLOAT 
FLOAT_MAT2 
FLOAT_MAT3 
FLOAT_MAT4 
FLOAT_VEC2 
FLOAT_VEC3 
FLOAT_VEC4 
flush 
FRAGMENT_SHADER 
FRAMEBUFFER 
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 
FRAMEBUFFER_BINDING 
FRAMEBUFFER_COMPLETE 
FRAMEBUFFER_INCOMPLETE_ATTACHMENT 
FRAMEBUFFER_INCOMPLETE_DIMENSIONS 
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 
FRAMEBUFFER_UNSUPPORTED 
framebufferRenderbuffer 
framebufferTexture2D 
FRONT 
FRONT_AND_BACK 
FRONT_FACE 
frontFace 
FUNC_ADD 
FUNC_REVERSE_SUBTRACT 
FUNC_SUBTRACT 
GENERATE_MIPMAP_HINT 
generateMipmap 
GEQUAL 
getActiveAttrib 
getActiveUniform 
getAttachedShaders 
getAttribLocation 
getBufferParameter 
getContextAttributes 
getError 
getExtension 
getFramebufferAttachmentParameter 
getParameter 
getProgramInfoLog 
getProgramParameter 
getRenderbufferParameter 
getShaderInfoLog 
getShaderParameter 
getShaderPrecisionFormat 
getShaderSource 
getSupportedExtensions 
getTexParameter 
getUniform 
getUniformLocation 
getVertexAttrib 
getVertexAttribOffset 
GREATER 
GREEN_BITS 
HIGH_FLOAT 
HIGH_INT 
hint 
IMPLEMENTATION_COLOR_READ_FORMAT 
IMPLEMENTATION_COLOR_READ_TYPE 
INCR 
INCR_WRAP 
INT 
INT_VEC2 
INT_VEC3 
INT_VEC4 
INVALID_ENUM 
INVALID_FRAMEBUFFER_OPERATION 
INVALID_OPERATION 
INVALID_VALUE 
INVERT 
isBuffer 
isContextLost 
isEnabled 
isFramebuffer 
isProgram 
isRenderbuffer 
isShader 
isTexture 
KEEP 
LEQUAL 
LESS 
LINE_LOOP 
LINE_STRIP 
LINE_WIDTH 
LINEAR 
LINEAR_MIPMAP_LINEAR 
LINEAR_MIPMAP_NEAREST 
LINES 
lineWidth 
LINK_STATUS 
linkProgram 
LOW_FLOAT 
LOW_INT 
LUMINANCE 
LUMINANCE_ALPHA 
MAX_COMBINED_TEXTURE_IMAGE_UNITS 
MAX_CUBE_MAP_TEXTURE_SIZE 
MAX_FRAGMENT_UNIFORM_VECTORS 
MAX_RENDERBUFFER_SIZE 
MAX_TEXTURE_IMAGE_UNITS 
MAX_TEXTURE_SIZE 
MAX_VARYING_VECTORS 
MAX_VERTEX_ATTRIBS 
MAX_VERTEX_TEXTURE_IMAGE_UNITS 
MAX_VERTEX_UNIFORM_VECTORS 
MAX_VIEWPORT_DIMS 
MEDIUM_FLOAT 
MEDIUM_INT 
MIRRORED_REPEAT 
name 
NEAREST 
NEAREST_MIPMAP_LINEAR 
NEAREST_MIPMAP_NEAREST 
NEVER 
NICEST 
NO_ERROR 
NONE 
NOTEQUAL 
ONE 
ONE_MINUS_CONSTANT_ALPHA 
ONE_MINUS_CONSTANT_COLOR 
ONE_MINUS_DST_ALPHA 
ONE_MINUS_DST_COLOR 
ONE_MINUS_SRC_ALPHA 
ONE_MINUS_SRC_COLOR 
OUT_OF_MEMORY 
PACK_ALIGNMENT 
pixelStorei 
POINTS 
POLYGON_OFFSET_FACTOR 
POLYGON_OFFSET_FILL 
POLYGON_OFFSET_UNITS 
polygonOffset 
RED_BITS 
RENDERBUFFER 
RENDERBUFFER_ALPHA_SIZE 
RENDERBUFFER_BINDING 
RENDERBUFFER_BLUE_SIZE 
RENDERBUFFER_DEPTH_SIZE 
RENDERBUFFER_GREEN_SIZE 
RENDERBUFFER_HEIGHT 
RENDERBUFFER_INTERNAL_FORMAT 
RENDERBUFFER_RED_SIZE 
RENDERBUFFER_STENCIL_SIZE 
RENDERBUFFER_WIDTH 
renderbufferStorage 
RENDERER 
REPEAT 
REPLACE 
RGB 
RGB5_A1 
RGB565 
RGBA 
RGBA4 
SAMPLE_ALPHA_TO_COVERAGE 
SAMPLE_BUFFERS 
SAMPLE_COVERAGE 
SAMPLE_COVERAGE_INVERT 
SAMPLE_COVERAGE_VALUE 
sampleCoverage 
SAMPLER_2D 
SAMPLER_CUBE 
SAMPLES 
scissor 
SCISSOR_BOX 
SCISSOR_TEST 
SHADER_TYPE 
shaderSource 
SHADING_LANGUAGE_VERSION 
SHORT 
SRC_ALPHA 
SRC_ALPHA_SATURATE 
SRC_COLOR 
STATIC_DRAW 
STENCIL_ATTACHMENT 
STENCIL_BACK_FAIL 
STENCIL_BACK_FUNC 
STENCIL_BACK_PASS_DEPTH_FAIL 
STENCIL_BACK_PASS_DEPTH_PASS 
STENCIL_BACK_REF 
STENCIL_BACK_VALUE_MASK 
STENCIL_BACK_WRITEMASK 
STENCIL_BITS 
STENCIL_BUFFER_BIT 
STENCIL_CLEAR_VALUE 
STENCIL_FAIL 
STENCIL_FUNC 
STENCIL_INDEX   
STENCIL_INDEX8 
STENCIL_PASS_DEPTH_FAIL 
STENCIL_PASS_DEPTH_PASS 
STENCIL_REF 
STENCIL_TEST 
STENCIL_VALUE_MASK 
STENCIL_WRITEMASK 
stencilFunc 
stencilFuncSeparate 
stencilMask 
stencilMaskSeparate 
stencilOp 
stencilOpSeparate 
STREAM_DRAW 
SUBPIXEL_BITS 
texParameterf 
texParameteri 
TEXTURE 
TEXTURE_2D 
TEXTURE_BINDING_2D 
TEXTURE_BINDING_CUBE_MAP 
TEXTURE_CUBE_MAP 
TEXTURE_CUBE_MAP_NEGATIVE_X 
TEXTURE_CUBE_MAP_NEGATIVE_Y 
TEXTURE_CUBE_MAP_NEGATIVE_Z 
TEXTURE_CUBE_MAP_POSITIVE_X 
TEXTURE_CUBE_MAP_POSITIVE_Y 
TEXTURE_CUBE_MAP_POSITIVE_Z 
TEXTURE_MAG_FILTER 
TEXTURE_MIN_FILTER 
TEXTURE_WRAP_S 
TEXTURE_WRAP_T 
TEXTURE0 
TEXTURE1 
TEXTURE10 
TEXTURE11 
TEXTURE12 
TEXTURE13 
TEXTURE14 
TEXTURE15 
TEXTURE16 
TEXTURE17 
TEXTURE18 
TEXTURE19 
TEXTURE2 
TEXTURE20 
TEXTURE21 
TEXTURE22 
TEXTURE23 
TEXTURE24 
TEXTURE25 
TEXTURE26 
TEXTURE27 
TEXTURE28 
TEXTURE29 
TEXTURE3 
TEXTURE30 
TEXTURE31 
TEXTURE4 
TEXTURE5 
TEXTURE6 
TEXTURE7 
TEXTURE8 
TEXTURE9 
TRIANGLE_FAN 
TRIANGLE_STRIP 
TRIANGLES 
uniform1f 
uniform1i 
uniform2f 
uniform2i 
uniform3f 
uniform3i 
uniform4f 
uniform4i 
UNPACK_ALIGNMENT 
UNPACK_COLORSPACE_CONVERSION_WEBGL 
UNPACK_FLIP_Y_WEBGL 
UNPACK_PREMULTIPLY_ALPHA_WEBGL 
UNSIGNED_BYTE 
UNSIGNED_INT 
UNSIGNED_SHORT 
UNSIGNED_SHORT_4_4_4_4 
UNSIGNED_SHORT_5_5_5_1 
UNSIGNED_SHORT_5_6_5 
useProgram 
VALIDATE_STATUS 
validateProgram 
VENDOR 
VERSION 
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 
VERTEX_ATTRIB_ARRAY_ENABLED 
VERTEX_ATTRIB_ARRAY_NORMALIZED 
VERTEX_ATTRIB_ARRAY_POINTER 
VERTEX_ATTRIB_ARRAY_SIZE 
VERTEX_ATTRIB_ARRAY_STRIDE 
VERTEX_ATTRIB_ARRAY_TYPE 
VERTEX_SHADER 
vertexAttrib1f 
vertexAttrib1fv 
vertexAttrib2f 
vertexAttrib2fv 
vertexAttrib3f 
vertexAttrib3fv 
vertexAttrib4f 
vertexAttrib4fv 
vertexAttribPointer 
viewport 
VIEWPORT 
ZERO 
WebGLActiveInfo
@@toStringTag   
arguments   
caller   
name
size
type
WebGLBuffer
@@toStringTag   
arguments   
caller   
name
WebGLContextEvent
@@toStringTag   
arguments   
caller   
constructor
length
name
prototype
statusMessage
WebGLFramebuffer
@@toStringTag   
arguments   
caller   
name
WebGLObject
@@toStringTag    
arguments    
caller    
name   
WebGLProgram
@@toStringTag   
arguments   
caller   
name
WebGLRenderbuffer
@@toStringTag   
arguments   
caller   
name
WebGLRenderingContext
@@toStringTag   
ACTIVE_ATTRIBUTES
ACTIVE_TEXTURE
ACTIVE_UNIFORMS
activeTexture
ALIASED_LINE_WIDTH_RANGE
ALIASED_POINT_SIZE_RANGE
ALPHA
ALPHA_BITS
ALWAYS
arguments   
ARRAY_BUFFER
ARRAY_BUFFER_BINDING
ATTACHED_SHADERS
attachShader
BACK
bindAttribLocation
bindBuffer
bindFramebuffer
bindRenderbuffer
bindTexture
BLEND
BLEND_COLOR
BLEND_DST_ALPHA
BLEND_DST_RGB
BLEND_EQUATION
BLEND_EQUATION_ALPHA
BLEND_EQUATION_RGB
BLEND_SRC_ALPHA
BLEND_SRC_RGB
blendColor
blendEquation
blendEquationSeparate
blendFunc
blendFuncSeparate
BLUE_BITS
BOOL
BOOL_VEC2
BOOL_VEC3
BOOL_VEC4
BROWSER_DEFAULT_WEBGL
BUFFER_SIZE
BUFFER_USAGE
bufferData
bufferSubData
BYTE
caller   
canvas
CCW
checkFramebufferStatus
CLAMP_TO_EDGE
clear
clearColor
clearDepth
clearStencil
COLOR_ATTACHMENT0
COLOR_BUFFER_BIT
COLOR_CLEAR_VALUE
COLOR_WRITEMASK
colorMask
COMPILE_STATUS
compileShader
COMPRESSED_TEXTURE_FORMATS
compressedTexImage2D
compressedTexSubImage2D
CONSTANT_ALPHA
CONSTANT_COLOR
CONTEXT_LOST_WEBGL
copyTexImage2D
copyTexSubImage2D
createBuffer
createFramebuffer
createProgram
createRenderbuffer
createShader
createTexture
CULL_FACE
CULL_FACE_MODE
cullFace
CURRENT_PROGRAM
CURRENT_VERTEX_ATTRIB
CW
DECR
DECR_WRAP
DELETE_STATUS
deleteBuffer
deleteFramebuffer
deleteProgram
deleteRenderbuffer
deleteShader
deleteTexture
DEPTH_ATTACHMENT
DEPTH_BITS
DEPTH_BUFFER_BIT
DEPTH_CLEAR_VALUE
DEPTH_COMPONENT
DEPTH_COMPONENT16
DEPTH_FUNC
DEPTH_RANGE
DEPTH_STENCIL
DEPTH_STENCIL_ATTACHMENT
DEPTH_TEST
DEPTH_WRITEMASK
depthFunc
depthMask
depthRange
detachShader
disable
disableVertexAttribArray
DITHER
DONT_CARE
drawArrays
drawElements
drawingBufferHeight
drawingBufferWidth
DST_ALPHA
DST_COLOR
DYNAMIC_DRAW
ELEMENT_ARRAY_BUFFER
ELEMENT_ARRAY_BUFFER_BINDING
enable
enableVertexAttribArray
EQUAL
FASTEST
finish
FLOAT
FLOAT_MAT2
FLOAT_MAT3
FLOAT_MAT4
FLOAT_VEC2
FLOAT_VEC3
FLOAT_VEC4
flush
FRAGMENT_SHADER
FRAMEBUFFER
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
FRAMEBUFFER_BINDING
FRAMEBUFFER_COMPLETE
FRAMEBUFFER_INCOMPLETE_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_DIMENSIONS
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
FRAMEBUFFER_UNSUPPORTED
framebufferRenderbuffer
framebufferTexture2D
FRONT
FRONT_AND_BACK
FRONT_FACE
frontFace
FUNC_ADD
FUNC_REVERSE_SUBTRACT
FUNC_SUBTRACT
GENERATE_MIPMAP_HINT
generateMipmap
GEQUAL
getActiveAttrib
getActiveUniform
getAttachedShaders
getAttribLocation
getBufferParameter
getContextAttributes
getError
getExtension
getFramebufferAttachmentParameter
getParameter
getProgramInfoLog
getProgramParameter
getRenderbufferParameter
getShaderInfoLog
getShaderParameter
getShaderPrecisionFormat
getShaderSource
getSupportedExtensions
getTexParameter
getUniform
getUniformLocation
getVertexAttrib
getVertexAttribOffset
GREATER
GREEN_BITS
HIGH_FLOAT
HIGH_INT
hint
IMPLEMENTATION_COLOR_READ_FORMAT
IMPLEMENTATION_COLOR_READ_TYPE
INCR
INCR_WRAP
INT
INT_VEC2
INT_VEC3
INT_VEC4
INVALID_ENUM
INVALID_FRAMEBUFFER_OPERATION
INVALID_OPERATION
INVALID_VALUE
INVERT
isBuffer
isContextLost
isEnabled
isFramebuffer
isProgram
isRenderbuffer
isShader
isTexture
KEEP
LEQUAL
LESS
LINE_LOOP
LINE_STRIP
LINE_WIDTH
LINEAR
LINEAR_MIPMAP_LINEAR
LINEAR_MIPMAP_NEAREST
LINES
lineWidth
LINK_STATUS
linkProgram
LOW_FLOAT
LOW_INT
LUMINANCE
LUMINANCE_ALPHA
MAX_COMBINED_TEXTURE_IMAGE_UNITS
MAX_CUBE_MAP_TEXTURE_SIZE
MAX_FRAGMENT_UNIFORM_VECTORS
MAX_RENDERBUFFER_SIZE
MAX_TEXTURE_IMAGE_UNITS
MAX_TEXTURE_SIZE
MAX_VARYING_VECTORS
MAX_VERTEX_ATTRIBS
MAX_VERTEX_TEXTURE_IMAGE_UNITS
MAX_VERTEX_UNIFORM_VECTORS
MAX_VIEWPORT_DIMS
MEDIUM_FLOAT
MEDIUM_INT
MIRRORED_REPEAT
name
NEAREST
NEAREST_MIPMAP_LINEAR
NEAREST_MIPMAP_NEAREST
NEVER
NICEST
NO_ERROR
NONE
NOTEQUAL
ONE
ONE_MINUS_CONSTANT_ALPHA
ONE_MINUS_CONSTANT_COLOR
ONE_MINUS_DST_ALPHA
ONE_MINUS_DST_COLOR
ONE_MINUS_SRC_ALPHA
ONE_MINUS_SRC_COLOR
OUT_OF_MEMORY
PACK_ALIGNMENT
pixelStorei
POINTS
POLYGON_OFFSET_FACTOR
POLYGON_OFFSET_FILL
POLYGON_OFFSET_UNITS
polygonOffset
readPixels
RED_BITS
RENDERBUFFER
RENDERBUFFER_ALPHA_SIZE
RENDERBUFFER_BINDING
RENDERBUFFER_BLUE_SIZE
RENDERBUFFER_DEPTH_SIZE
RENDERBUFFER_GREEN_SIZE
RENDERBUFFER_HEIGHT
RENDERBUFFER_INTERNAL_FORMAT
RENDERBUFFER_RED_SIZE
RENDERBUFFER_STENCIL_SIZE
RENDERBUFFER_WIDTH
renderbufferStorage
RENDERER
REPEAT
REPLACE
RGB
RGB5_A1
RGB565
RGBA
RGBA4
SAMPLE_ALPHA_TO_COVERAGE
SAMPLE_BUFFERS
SAMPLE_COVERAGE
SAMPLE_COVERAGE_INVERT
SAMPLE_COVERAGE_VALUE
sampleCoverage
SAMPLER_2D
SAMPLER_CUBE
SAMPLES
scissor
SCISSOR_BOX
SCISSOR_TEST
SHADER_TYPE
shaderSource
SHADING_LANGUAGE_VERSION
SHORT
SRC_ALPHA
SRC_ALPHA_SATURATE
SRC_COLOR
STATIC_DRAW
STENCIL_ATTACHMENT
STENCIL_BACK_FAIL
STENCIL_BACK_FUNC
STENCIL_BACK_PASS_DEPTH_FAIL
STENCIL_BACK_PASS_DEPTH_PASS
STENCIL_BACK_REF
STENCIL_BACK_VALUE_MASK
STENCIL_BACK_WRITEMASK
STENCIL_BITS
STENCIL_BUFFER_BIT
STENCIL_CLEAR_VALUE
STENCIL_FAIL
STENCIL_FUNC
STENCIL_INDEX   
STENCIL_INDEX8
STENCIL_PASS_DEPTH_FAIL
STENCIL_PASS_DEPTH_PASS
STENCIL_REF
STENCIL_TEST
STENCIL_VALUE_MASK
STENCIL_WRITEMASK
stencilFunc
stencilFuncSeparate
stencilMask
stencilMaskSeparate
stencilOp
stencilOpSeparate
STREAM_DRAW
SUBPIXEL_BITS
texImage2D
texParameterf
texParameteri
texSubImage2D
TEXTURE
TEXTURE_2D
TEXTURE_BINDING_2D
TEXTURE_BINDING_CUBE_MAP
TEXTURE_CUBE_MAP
TEXTURE_CUBE_MAP_NEGATIVE_X
TEXTURE_CUBE_MAP_NEGATIVE_Y
TEXTURE_CUBE_MAP_NEGATIVE_Z
TEXTURE_CUBE_MAP_POSITIVE_X
TEXTURE_CUBE_MAP_POSITIVE_Y
TEXTURE_CUBE_MAP_POSITIVE_Z
TEXTURE_MAG_FILTER
TEXTURE_MIN_FILTER
TEXTURE_WRAP_S
TEXTURE_WRAP_T
TEXTURE0
TEXTURE1
TEXTURE10
TEXTURE11
TEXTURE12
TEXTURE13
TEXTURE14
TEXTURE15
TEXTURE16
TEXTURE17
TEXTURE18
TEXTURE19
TEXTURE2
TEXTURE20
TEXTURE21
TEXTURE22
TEXTURE23
TEXTURE24
TEXTURE25
TEXTURE26
TEXTURE27
TEXTURE28
TEXTURE29
TEXTURE3
TEXTURE30
TEXTURE31
TEXTURE4
TEXTURE5
TEXTURE6
TEXTURE7
TEXTURE8
TEXTURE9
TRIANGLE_FAN
TRIANGLE_STRIP
TRIANGLES
uniform1f
uniform1fv
uniform1i
uniform1iv
uniform2f
uniform2fv
uniform2i
uniform2iv
uniform3f
uniform3fv
uniform3i
uniform3iv
uniform4f
uniform4fv
uniform4i
uniform4iv
uniformMatrix2fv
uniformMatrix3fv
uniformMatrix4fv
UNPACK_ALIGNMENT
UNPACK_COLORSPACE_CONVERSION_WEBGL
UNPACK_FLIP_Y_WEBGL
UNPACK_PREMULTIPLY_ALPHA_WEBGL
UNSIGNED_BYTE
UNSIGNED_INT
UNSIGNED_SHORT
UNSIGNED_SHORT_4_4_4_4
UNSIGNED_SHORT_5_5_5_1
UNSIGNED_SHORT_5_6_5
useProgram
VALIDATE_STATUS
validateProgram
VENDOR
VERSION
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
VERTEX_ATTRIB_ARRAY_ENABLED
VERTEX_ATTRIB_ARRAY_NORMALIZED
VERTEX_ATTRIB_ARRAY_POINTER
VERTEX_ATTRIB_ARRAY_SIZE
VERTEX_ATTRIB_ARRAY_STRIDE
VERTEX_ATTRIB_ARRAY_TYPE
VERTEX_SHADER
vertexAttrib1f
vertexAttrib1fv
vertexAttrib2f
vertexAttrib2fv
vertexAttrib3f
vertexAttrib3fv
vertexAttrib4f
vertexAttrib4fv
vertexAttribPointer
viewport
VIEWPORT
ZERO
WebGLShader
@@toStringTag   
arguments   
caller   
name