SRC_ALPHA_SATURATE behavior incorrect in WebGL API for IE11

Fixed Issue #110982

Details

Created
Apr 27, 2014
Privacy
This issue is public.
Found in build #
0.0011
Reports
Reported by 0 people

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Steps to reproduce

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Repro Steps:

Expected Results:

SRC_ALPHA_SATURATE should be be defined as follows: (ref: http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt)

Value RGB Factors Alpha Factors
SRC_ALPHA_SATURATE (f, f, f) 1

Where f = min(As, 1 - Ad), i.e. The smaller of either source alpha or (1-dest alpha)

Actual Results:

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    Comments and activity

    • Microsoft Edge Team

      Changed Assigned To to “IPBS P.”

      Changed Assigned To from “IPBS P.” to “Bruce M.”

      Changed Assigned To from “Bruce M.” to “IPBS P.”

      Changed Status to “By design”

      Changed Status from “By design” to “Won’t fix”

      Changed Assigned To from “IPBS P.” to “Rafael C.”

      Changed Status from “Won’t fix”

      Changed Assigned To from “Rafael C.” to “Daniel L.”

      Changed Title from “Feature Request:[IE11 -WebGL API] - SRC_ALPHA_SATURATE behavior incorrect in WebGL API for IE11” to “SRC_ALPHA_SATURATE behavior incorrect in WebGL API for IE11”

      Changed Assigned To from “Daniel L.” to “IPBS P.”

      Changed Status to “Fixed”

      Changed Assigned To from “IPBS P.” to “Rico M.”

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