Setting viewport with negative offset have no effect

Site Outreach Issue #175517

Details

Created
May 6, 2014
Privacy
This issue is public.
Found in build #
0.0011
Reports
Reported by 0 people

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Steps to reproduce

URL =

URL:

Repro Steps:

Set up a gl scene using viewport:

gl.viewport(-100, -100, canvas.clientWidth, canvas.clientHeight)

In IE11 this gives exactly the same result as settings the viewport to:

gl.viewport(0, 0, canvas.clientWidth, canvas.clientHeight)

This is wrong. Expected behaviour can be viewed in Chrome or Firefox.

Demo example:

http://jsfiddle.net/yyHyW/51/

Expected Results:

The view should be offset negative relative to the canvas lower left corner.

Actual Results:

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    Comments and activity

    • Microsoft Edge Team

      Changed Assigned To to “IPBS P.”

      Changed Assigned To from “IPBS P.” to “Bruce M.”

      Changed Assigned To to “IPBS P.”

      Changed Status to “Site Outreach”

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