
Announcing HoloLens 2
Work smarter with the ultimate mixed reality device. Immersive, ergonomic, instinctual, and untethered—explore every new detail of HoloLens 2.

HoloLens 2 Development Edition
Jump-start your mixed reality plans with this offer that combines HoloLens 2 with free trials of Unity software and Azure credits for cloud services.

Azure Kinect DK: Available now
A developer kit with advanced AI sensors for sophisticated computer vision and speech models.
What can we help you find?
IF YOU WANT TO… | USE THIS |
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Contact us, ask us anything, provide feedback | Slack and Twitter |
Start building a new experience for HoloLens (1st gen) or HoloLens 2 | Development launchpad |
Learn about designing in 3D | Design for mixed reality |
Learn more about our mixed reality cloud services | Azure mixed reality overview |
Learn more about the HoloLens 2 hardware | Hardware specs |
Learn more about the Azure Kinect DK | Azure Kinect DK overview and specs |
Port your HoloLens (1st gen) experience to HoloLens 2 | Porting guide |
Join our developer program for updates on documentation and events | Mixed reality developer program |
Join the next event in San Francisco | Microsoft Mixed Reality events |

Connect with us
Tell us about what you're working on and stay informed on the latest dev tools and events.
Why develop for mixed reality?

Develop for AR, VR, and everything in between
Mixed reality blends the physical and digital worlds, and Windows Mixed Reality supports two device types with similar technology on that spectrum: HoloLens and immersive (VR) headsets with motion controllers.
WHAT IS MIXED REALITY?
Learn one set of tools, build for many devices
The software, APIs and core building blocks are shared across Windows Mixed Reality, so you can invest in one platform to build experiences for HoloLens, VR headsets, or even experiences that target both.
INSTALL THE TOOLS
Create VR apps for groundbreaking devices
Your VR experiences run on mixed reality headsets with a range of price points and features. Build UWP apps for the Microsoft Store, or Win32 apps for SteamVR.
SEE THE HEADSETS