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Adding Identity to Your Games with PlayFab Authentication

gennaio 6, 2022 | 1:00 - 2:00 AM (UTC) Coordinated Universal Time

Sei pronto per iniziare a usare l''intelligenza artificiale e le tecnologie più recenti? Microsoft Reactor fornisce eventi, formazione e risorse della community per aiutare sviluppatori, imprenditori e startup a sviluppare la tecnologia di intelligenza artificiale e altro ancora. Unisciti a noi.

Adding Identity to Your Games with PlayFab Authentication

gennaio 6, 2022 | 1:00 - 2:00 AM (UTC) Coordinated Universal Time

Sei pronto per iniziare a usare l''intelligenza artificiale e le tecnologie più recenti? Microsoft Reactor fornisce eventi, formazione e risorse della community per aiutare sviluppatori, imprenditori e startup a sviluppare la tecnologia di intelligenza artificiale e altro ancora. Unisciti a noi.

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Adding Identity to Your Games with PlayFab Authentication

gennaio 6, 2022 | 1:00 - 2:00 AM (UTC) Coordinated Universal Time

  • Formato:
  • alt##LivestreamLive Stream

Argomento: Realtà mista e Tecnologie Emergenti (Metaverso, Confidenziale Informatica)

Lingua: italiano

PlayFab provides multiple ways to create an identity for your players. This allows you to store information about unique players online so you can manage your games players inventory, stats and more. In this session we'll look at a few different ways you can use your players existing social accounts to log into your game easily and establish their in-game identity.

Who is it aimed at? Game developers interested in adding online features to their games.

Why should I attend? You want to give your players a way to login and create an online identity within your games.

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

Useful links:

https://github.com/PlayFab/UnicornBattle/

playfab.com

https://api.playfab.com/

https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart

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