Sam Wronski
TBD
発見し、つながり、成長する
AI を始める準備はできていますか? Microsoft Reactor は、スタートアップ企業、起業家、開発者が AI テクノロジの上に次のビジネスを構築するのに役立つイベント、トレーニング、コミュニティ リソースを提供します。 ご参加ください。
発見し、つながり、成長する
AI を始める準備はできていますか? Microsoft Reactor は、スタートアップ企業、起業家、開発者が AI テクノロジの上に次のビジネスを構築するのに役立つイベント、トレーニング、コミュニティ リソースを提供します。 ご参加ください。
13 1月, 2022 | 1:00 午前 - 2:00 午前 (UTC) 協定世界時
トピック: Mixed Reality と新しいテクノロジ (メタバース、コンフィデンシャル コンピューティング)
言語: 英語
Adding telemetry to your game can provide analytics about how players are playing your game. This can help you identify walls that your players are encountering or other common patterns that are emerging among players. You can use these statistics to inform the choices you make when continuing to improve your game or to identify new opportunities for tutorials or difficulty changes. In this session we'll explore how you can introduce your own statistics with PlayFab.
Who is it aimed at? Game developers interested in adding online features to their games.
Why should I attend? You want to better understand how players are interacting with your game and how you can track activity within your games.
Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.
Useful Links:
https://github.com/PlayFab/UnicornBattle/
playfab.com
https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart
講演者
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