Sam Wronski
TBD
LEARN, CONNECT, BUILD
AI 및 최신 기술을 시작할 준비가 되셨나요? Microsoft Reactor는 개발자, 기업가 및 신생 기업이 AI 기술 등을 기반으로 구축하는 데 도움이 되는 이벤트, 교육 및 커뮤니티 리소스를 제공합니다. 참여하세요.
LEARN, CONNECT, BUILD
AI 및 최신 기술을 시작할 준비가 되셨나요? Microsoft Reactor는 개발자, 기업가 및 신생 기업이 AI 기술 등을 기반으로 구축하는 데 도움이 되는 이벤트, 교육 및 커뮤니티 리소스를 제공합니다. 참여하세요.
13 1월, 2022 | 1:00 오전 - 2:00 오전 (UTC) 협정 세계시
항목: 혼합 현실 및 신흥 기술(메타버스, 기밀 컴퓨팅)
언어: 영어
Adding telemetry to your game can provide analytics about how players are playing your game. This can help you identify walls that your players are encountering or other common patterns that are emerging among players. You can use these statistics to inform the choices you make when continuing to improve your game or to identify new opportunities for tutorials or difficulty changes. In this session we'll explore how you can introduce your own statistics with PlayFab.
Who is it aimed at? Game developers interested in adding online features to their games.
Why should I attend? You want to better understand how players are interacting with your game and how you can track activity within your games.
Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.
Useful Links:
https://github.com/PlayFab/UnicornBattle/
playfab.com
https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart
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