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Message Received – Lets Make a Cloud App with .NET

17 november, 2021 | 11:00 p.m. - 1:00 a.m. (UTC) Gecoördineerde Universele Tijd

  • Notatie:
  • alt##LivestreamLivestream

Onderwerp: Coderen, talen en frameworks (inclusief GitHub en AI-codering)

Taal: Engels

Hello Internet, I'm Sam Wronski and this November I'd like to invite you to join me in exploring what we can build with C# and .NET. In this series we'll be live coding a collection of projects that allow us to learn more about building Websites and Services with ASP.NET and C#. If you're interested in learning more about how to build cloud native service or just want to learn more about building with C# and .NET this series should help introduce you to the language as we learn together!

Check out the full series and past session recordings here: Cloud App with .NET Series

Part 3
Let's connect our app to the rest of the business by creating a set of message queues on either side of our data pipeline. Message queues are a way to isolate systems in the data processing stream that can prevent over utilizing components in your application by pushing more messages than can be handled. Unlike a web request which pushes data to a service to be processed, a message queue stores those requests until they are pulled by a service that is ready to process the results. Using this allows us a bit more freedom when communicating with teams adjacent to our own service and allows our service to be more composable. We’ll be adopting Azure Service Bus to handle messaging with our service creating two queues: one to hold data ready to be processed and another to hold data that has been processed through our service.

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

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