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LEARN, CONNECT, BUILD

Microsoft Reactor

Neem deel aan Microsoft Reactor en neem live contact op met ontwikkelaars

Klaar om aan de slag te gaan met AI en de nieuwste technologieën? Microsoft Reactor biedt evenementen, training en communitybronnen om ontwikkelaars, ondernemers en startups te helpen bouwen op AI-technologie en meer. Kom kijken.

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Learn to Build Your Own Games with Unity 3D and C#

22 december, 2021 | 11:00 p.m. - 12:00 a.m. (UTC) Gecoördineerde Universele Tijd

  • Notatie:
  • alt##LivestreamLivestream

Onderwerp: Coderen, talen en frameworks (inclusief GitHub en AI-codering)

Taal: Engels

Game development can be a really fun way to combine your creative and technical skills to build fun and original experiences! With modern game engines you can access many extremely powerful features with a minimal amount of C# to create your first game. In this session we'll build a quick game from scratch to introduce some of the things you need to know to get started building your own projects in Unity 3D including creating MonoBehaviors, interacting with Physics, handling Input and creating Game Objects.

Who is it aimed at? People interested in learning to build their own games with some background in C#.

Why should I attend? You're interested in building your own game and are looking for some help taking the first steps.

Use these session resources:
https://www.xbox.com/en-US/developers/creators-program/
https://aka.ms/VSandUnity
https://unity.com/

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

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