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Microsoft Reactor

Neem deel aan Microsoft Reactor en neem live contact op met ontwikkelaars

Klaar om aan de slag te gaan met AI en de nieuwste technologieën? Microsoft Reactor biedt evenementen, training en communitybronnen om ontwikkelaars, ondernemers en startups te helpen bouwen op AI-technologie en meer. Kom kijken.

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Adding Identity to Your Games with PlayFab Authentication

6 januari, 2022 | 1:00 a.m. - 2:00 a.m. (UTC) Gecoördineerde Universele Tijd

  • Notatie:
  • alt##LivestreamLivestream

Onderwerp: Mixed Reality & Opkomende Technologie (Metaverse, Vertrouwelijke Computing)

Taal: Engels

PlayFab provides multiple ways to create an identity for your players. This allows you to store information about unique players online so you can manage your games players inventory, stats and more. In this session we'll look at a few different ways you can use your players existing social accounts to log into your game easily and establish their in-game identity.

Who is it aimed at? Game developers interested in adding online features to their games.

Why should I attend? You want to give your players a way to login and create an online identity within your games.

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

Useful links:

https://github.com/PlayFab/UnicornBattle/

playfab.com

https://api.playfab.com/

https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart

Sprekers

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