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Microsoft Reactor

Neem deel aan Microsoft Reactor en neem live contact op met ontwikkelaars

Klaar om aan de slag te gaan met AI en de nieuwste technologieën? Microsoft Reactor biedt evenementen, training en communitybronnen om ontwikkelaars, ondernemers en startups te helpen bouwen op AI-technologie en meer. Kom kijken.

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Tracking Statistics in your Games with PlayFab Analytics

13 januari, 2022 | 1:00 a.m. - 2:00 a.m. (UTC) Gecoördineerde Universele Tijd

  • Notatie:
  • alt##LivestreamLivestream

Onderwerp: Mixed Reality & Opkomende Technologie (Metaverse, Vertrouwelijke Computing)

Taal: Engels

Adding telemetry to your game can provide analytics about how players are playing your game. This can help you identify walls that your players are encountering or other common patterns that are emerging among players. You can use these statistics to inform the choices you make when continuing to improve your game or to identify new opportunities for tutorials or difficulty changes. In this session we'll explore how you can introduce your own statistics with PlayFab.

Who is it aimed at? Game developers interested in adding online features to their games.

Why should I attend? You want to better understand how players are interacting with your game and how you can track activity within your games.

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

Useful Links:

https://github.com/PlayFab/UnicornBattle/

playfab.com

https://api.playfab.com/

https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart

Sprekers

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