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Microsoft Reactor

Neem deel aan Microsoft Reactor en neem live contact op met ontwikkelaars

Klaar om aan de slag te gaan met AI en de nieuwste technologieën? Microsoft Reactor biedt evenementen, training en communitybronnen om ontwikkelaars, ondernemers en startups te helpen bouwen op AI-technologie en meer. Kom kijken.

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Create Online Leaderboards in your Games with PlayFab Leaderboards

20 januari, 2022 | 1:00 a.m. - 2:00 a.m. (UTC) Gecoördineerde Universele Tijd

  • Notatie:
  • alt##LivestreamLivestream

Onderwerp: Mixed Reality & Opkomende Technologie (Metaverse, Vertrouwelijke Computing)

Taal: Engels

Using the statistics we've added to our game previously in this session we'll explore how we can create online leaderboards so players can see how others are scoring in the game. We'll be exploring how you can present in-game leaderboards using PlayFab's statistics to create a global high score board for our game.

Who is it aimed at? Game developers interested in adding online features to their games.

Why should I attend? You'd like to be able to create online high score and leaderboards for your game.

Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.

Useful links:

https://github.com/PlayFab/UnicornBattle/

playfab.com

https://api.playfab.com/

https://docs.microsoft.com/en-us/gaming/playfab/sdks/unity3d/quickstart

Sprekers

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