Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal
十月 7, 2021 | 4:00 - 5:00 下午 (UTC) 协调世界时
准备好开始使用 AI 和最新技术了吗? Microsoft Reactor 提供活动、培训和社区资源,帮助开发人员、企业家和初创公司利用 AI 技术等。 快加入我们吧!
Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal
十月 7, 2021 | 4:00 - 5:00 下午 (UTC) 协调世界时
准备好开始使用 AI 和最新技术了吗? Microsoft Reactor 提供活动、培训和社区资源,帮助开发人员、企业家和初创公司利用 AI 技术等。 快加入我们吧!
Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal
十月 7, 2021 | 4:00 - 5:00 下午 (UTC) 协调世界时
主题: 混合现实和新兴技术(Metaverse、机密计算)
语言: 英语
Interested in getting started with HoloLens 2 development using Unreal Engine 4? Join Carl as he builds a simple HoloLens 2 application from start to finish with the help of OpenXR and the <a href= https://docs.microsoft.com/windows/mixed-reality/develop/unreal/unreal-mrtk-introduction/?wt.mc_id=1reg_14454_webpage_reactor> Mixed Reality Toolkit for Unreal (MRTK-Unreal). In this session we will cover how to set up an Unreal project for HoloLens 2 development, installing MRTK-Unreal, a typical edit -> compile -> debug cycle and packaging an application for release.
Speaker:
Carl McCaffrey
Carl is a software engineer on the Mixed Reality Developer Experience team working on MRTK-Unreal.