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Object collection is a layout control, which helps you lay out an array of objects in a predefined three-dimensional shape. It supports various surface styles - **plane, cylinder, sphere, and radial. You can adjust the radius and size of the objects and the space between them. Object collection supports any object from Unity - both 2D and 3D. In the Mixed Reality Toolkit, we have created Unity script and examples that will help you create an object collection.
Periodic Table of the Elements is a sample app that demonstrates how Object collection works. It uses Object collection to lay out 3D chemical element boxes in different shapes.
Object collection examples shown in the Periodic Table of the Elements sample app
You can use Object collection to lay out imported 3D objects. The example below shows a plane and a cylinder layout of some 3D chair objects.
Examples of plane and cylindrical layouts of 3D objects
You can also use 2D images with Object collection. The examples below demonstrate how 2D images can be displayed in a grid.
Examples of using object collection with 2D images
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register todayTraining
Module
Getting started with 3D object interaction - Training
This course will provide steps and procedures to follow on how to manipulate and interact with 3D objects.