Leveraging touch and visual powers of UWP
Kids like Danica who have limited motor control benefit from the large touch targets in Snap + Core First. Danica can toggle between pages of color-coded symbols, then select multiple images with words to string together a sentence that her device speaks aloud. Non-verbal individuals also use Snap + Core First, executing commands with the help of switch scanning or eye gaze tracking. The app helps users build vocabulary and literacy skills by teaching words through symbols in a systematic and purposeful way.
“We could have built our app in Windows Presentation Foundation (WPF) or Win32, but UWP made it easy for us to build a robust touch app with smooth, swiping features,” said Bob Cunningham, Vice President of Products and Development. “WPF and Win32 are built for a screen and mouse, but because many of our Snap users lack fine motor control, easy touch targets are a critical element for us, and UWP made it happen. The UWP framework helps us support all of our users, whether their preferred input method is touch, eye gaze, or switch scanning.”
Cunningham and his team also leveraged UWP animations for a modern look and feel, and smooth transitions within Snap + Core First. Windows Runtime animations enable developers to create fast, fluid transitions between UI states that inform, but don’t distract the user.