GDC 2022
Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services
No Man's Sky
![](/content/microsoftgamedev/en-us/games/events/gdc/2022/no-mans-sky-demo/_jcr_content/root/container/container_1540128523/full_width_hero.coreimg.png/1683035840616/no-man-s-sky-hero.png)
With No Man’s Sky, Hello Games set out to create an epic adventure, and believed the experience would be enriched by having all players – regardless of platform – experience the game together. Their groundbreaking work led to gamers on Xbox, PlayStation, and PC playing together. The team's insights into creating cross-platform games were highly valuable in shaping Azure PlayFab Matchmaking to include real-time notifications, and a Lobby feature to group players across their user base.
This demo shows Azure PlayFab Matchmaking and Lobbies in action with Steam to Xbox cross-play.
Benefits
PlayFab allowed us to realise our vision of a single shared universe for all our players to explore together.
— Iain Brown, Server/Multiplayer Lead at Hello Games