Game Stack is a full range of game development solutions from Microsoft.
Microsoft Game Stack can help you find the right mix of tools and services to fit your game development needs.We can help youplan smartercollaborateautomateship fasterA/B testmonetizedebug fastertrain your AIgrow playersexport eventsdistribute filestrigger actionsdynamically scalebuild player skillsdrive growthdeploy contentgo globalboost revenuestore player datasave moneypublishlive streambuild for VRrun experimentsautomate scriptslog error reportsupdate contentprevent cheatingpredict behaviorvisualize data, addLiveOpsanalyticsvirtual currencymultiplayertournamentsvirtual machinesblob storageplayer identitiesinteractivityAR supportXbox identitypartical physicssegmentationmachine learningbroadcastingcommunitiesachievementsleaderboardspartiesmultiplayer chattable storagebackend servicesnotificationsexperimentationtutorialsplay testingimage analysisvirtual goodsinsightsto yourtext adventuresci-fi farmingpunk racingbattle royalekitten MMORPGsandbox RPGFPS dodgeballstealth rhythmgrand strategytower defenseartillery novelsurvival simtactical RPGlife puzzlersteampunk golfparty-basedbuild a buildinggrandma MOBAesoteric triviarhythmic gymmillennial questfantasy cookingmystery boxingurban life simdog walkingflower fightingholiday travelracoon tycoonjello fighterslappers onlygame, and run it onXboxPlayStationNintendo SwitchiOSAndroidthe webthe cloudWindowsan arcadeLinuxa Smart TV.
Games & Studios using Game StackView all
beanfun! Building an Open Source API Platform
beanfun! combines Azure & Open Source technologies to simplify development, deployment & integration with partners
Phantasy Star Online 2 expands to North America using Azure
One of E3 2019's Big Hits - Microsoft Azure x SEGA Games’ Phantasy Star Online 2 Aim to Expand into North America
Latest from the Game Stack blogView all
Making diversity a formidable force in State of Decay 2
Learn how Obsidian created an incredibly diverse set of characters to fight the horde.
The devs of We Happy Few gave a shock to their own system
Discover how the team at Compulsion Games broke the rules of traditional procedural worldbuilding.