Welcome to Season 2 of The Art of LiveOps!
It's an exciting time to work in games. The barriers that prevent people from playing together are coming down. With cross-platform engines, cross-network services, and game streaming, the industry is on a path to bring games to any screen at any time. Cloud gaming connects players across the globe, automatic translation tech transcends language, and accessible hardware and software strive for inclusion.
Now more than ever, everyone can play together. Games are shifting from one-off experiences to services that evolve. Developers of successful live games focus on understanding their players, meeting their individual needs, and cultivating long-term relationships. This is what we call LiveOps.
To help you on your LiveOps journey we have filled Season 2 with valuable lessons, perspectives, and disaster stories. In each episode we sit down with game creators from across the industry working at the cutting edge of LiveOps. These interviews will provide you with the information you need to start implementing a LiveOps mindset within your studio and/or game. Here are some of the questions we tackle this season:
- What techniques work and don't work?
- How do you make the most of your analytics tools?
- How can LiveOps helps me grow a community around my game?
- What changes do you need to make to culture and process?
- Where should you start?
- And more
Remember it's never too late to start! You can still gain a lot of benefit from adding LiveOps regardless of where you are in your development timeline.
Make sure you never miss an episode! Subscribe on SoundCloud, iTunes, Spotify, BuzzSprout, or wherever you listen to podcasts. Check the Microsoft Game Stack blog to find out when we post new episodes. Please be sure to rate & review us to let us know what you think! In the best LiveOps tradition, we'll use your feedback to iterate and tweak the podcast going forward!
See you in Season 2!
Crystin Cox, Director of LiveOps for Xbox Game Studios Publishing
James Gwertzman, GM for Gaming Cloud
Step Up Your Gamification w/ Andrea Doyon: The Art of LiveOps S2E1
LiveOps: it's not just for games anymore! Season Two kicks off with a bang as Andrea Doyon shares his insights on how to make use of a great LiveOps tool stack not just to give flexibility and autonomy to game designers, but to advertisers, marketers, and so much more.
Every Game Starts at Zero w/ Dmitri Detsaridis: The Art of LiveOps S2E2
We've all heard the dire news of the death of PC Gaming. And Mobile Gaming. And even Gaming itself. Happily, though, reports of their death have been greatly exaggerated. In this, our second episode of season two, LiveOps veteran and eSports innovator Dmitri Detsaridis explains why there will always be a market for a wide range of game types, why you should be innovating instead of following the crowd, and how to keep your eyes on the games industry meta-trends.